Using Computer Games In Education

  • What Does Game-based Learning Offer Higher Education? | Online Universities
    By Justin Marquis Ph.D. As someone interested in learning and video games, one of the most inspirational things I have seen, read, or heard lately, is the TED talk by game designer Jane McGonigal, "Gaming can make a …
    What Does Game-based Learning Offer Higher Education? | Online Universities
    STEP : article

    onlineuniversities.com

  • Video Games For Learning: Resource Roundup | Edutopia
    Check out Edutopia's collection of articles, videos, and resources on using video games and simulations in the classroom.
    Video Games For Learning: Resource Roundup | Edutopia
    STEP : article

    edutopia.org

  • Game Design Is The Key To An Innovative 21st Century Education | Online Universities
    . . . engaging students in interactive media design, particularly game design, is the key to helping them achieve a useful 21st Century education that teaches them concrete skills as well as how to be innovative thinkers.
    Game Design Is The Key To An Innovative 21st Century Education | Online Universities
    STEP : article

    onlineuniversities.com

  • Big Thinkers: Katie Salen On Learning With Games | Edutopia
    Katie Salen, active game designer, founder of Quest to Learn (Q2L), and executive director of the Institute of Play, talks about the value of games and technology and the empowerment of play.
    Big Thinkers: Katie Salen On Learning With Games | Edutopia
    STEP : video

    edutopia.org

  • Jane McGonigal: Gaming Can Make A Better World
    Game designer Jane McGonigal explains the importance and power of games for changing the world. How to develop games that engage players in solving real world problems.
    Jane McGonigal: Gaming Can Make A Better World
    STEP : video

    youtube.com

  • Games In The Classroom (part 1) - ProfHacker - The Chronicle Of Higher Education
    Games can offer great opportunities for experimenting with playful learning in all disciplines, but the range of games available and the plethora of options for incorporating games and game tools into the classroom can be daunting. As you are finalizing your syllabus, you might be thinking of trying a new type of digital project or learning experience for this year, and games can be a valuable resource.
    Games In The Classroom (part 1) - ProfHacker - The Chronicle Of Higher Education
    STEP : article

    chronicle.com

  • Games In The Classroom (part 2) - ProfHacker - The Chronicle Of Higher Education
    One of the easiest ways to get started with games in the classroom is by using an already-established game to teach or reinforce a concept. A game can be played during a single lesson, assigned as homework, or even integrated as a class text throughout the semester. It can be a rewarding way to change the pace of the classroom, but it can also be frustrating to try to find an appropriate game without dedicating hours to playing potential titles.
    Games In The Classroom (part 2) - ProfHacker - The Chronicle Of Higher Education
    STEP : article

    chronicle.com

  • Games In The Classroom (part 3) - ProfHacker - The Chronicle Of Higher Education
    The challenge of finding a game for the classroom can be difficult, particularly when the games you’ve imagined doesn’t exist. And if you wait for a particular challenge or topic to make its way into game form, it might be a while. Educational games and “serious” games haven’t always kept up with the rest of video gaming, in part because there’s no high return.
    Games In The Classroom (part 3) - ProfHacker - The Chronicle Of Higher Education
    STEP : article

    chronicle.com

  • Games In The Classroom (part 4) - ProfHacker - The Chronicle Of Higher Education
    Throughout this series, we’ve talked about why you might want to use games in the classroom, how you can find them, and how to start making your own. But games can also inspire us to rethink our classrooms at a structural level, and particularly as sites for collaboration and playful learning that can extend long beyond a single lesson plan.
    Games In The Classroom (part 4) - ProfHacker - The Chronicle Of Higher Education
    STEP : article

    chronicle.com

  • Using Game Design To Improve My Classroom
    Paul Andersen explains how he is using elements of game design to improve his AP Biology class. The ...
    Using Game Design To Improve My Classroom
    STEP : video

    youtube.com

  • Live From SXSW: Best Practices For Game-Design Curriculum
    The general consensus is that game design is an effective way to teach computer programming, engineering logic, and even design to students who are more interested in creating the next Grand Theft Auto than the next Newton's Law. Here are some suggestions from the panelists on how to create a game-design program that actually works and how to test its results.
    Live From SXSW: Best Practices For Game-Design Curriculum
    STEP : article

    blogs.edweek.org

  • Serious Games: Incorporating Video Games In The Classroom (EDUCAUSE Quarterly) | EDUCAUSE
    Technological advances in the new millennium may evoke disquiet among administrators and teachers taxed with understanding how to harness new capabilities and merge them with sound pedagogy. To understand how gaming might bridge the gap between student interest and how lessons are taught, graduate students in science education at North Carolina State University (NCSU) took an online course that incorporated role-playing games.
    Serious Games: Incorporating Video Games In The Classroom (EDUCAUSE Quarterly) | EDUCAUSE
    STEP : article

    educause.edu

  • Introduction To Game Design In The Large Classroom
    We present an experience report on teaching a large enrollment course at the University of California, Santa Cruz providing an introduction to game design. Created to attract non-Computer Science majors seeking to satisfy their campus general education requirements, the course has several interesting qualities. These include a requirement to create a working game (as opposed to just a paper design), use of a specialized form of blogging called gamelogs to reflect on game design, and integration of course assignments with a university library collection of computer games. Experience with using a non-computer-based game design project as a final exam is described. Course contents and student demographic information are also presented.
    Introduction To Game Design In The Large Classroom
    STEP : article

    users.soe.ucsc.edu

  • Creating A Game-Based Online Class | Online Universities
    By Justin Marquis Ph.D. One of the things that I like the most about the field of instructional design is the opportunity to think about that hard to quantify meta-level where you are teaching someone how to teach someone …
    Creating A Game-Based Online Class | Online Universities
    STEP : article

    onlineuniversities.com

  • Integrating Kodu And Gaming Into The Classroom - Education Insights - Site Home - MSDN Blogs
    The potential for Kodu in the classroom is huge. There are three core elements schools should think about in terms of how to maximize the potential of gaming from a learning perspective. Most schools think about gaming in relation to creating simulation-based experiences in a visual or interactive way that enable collaboration (think Second Life). I blogged earlier about how avatars can help get students more engaged in their learning experiences.
    Integrating Kodu And Gaming Into The Classroom - Education Insights - Site Home - MSDN Blogs
    STEP : article

    blogs.msdn.com

  • Kodu - Microsoft Research
    Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input.
    Kodu - Microsoft Research
    STEP : article

    research.microsoft.com

  • How To Create A Simple Game In Kodu
    Short instructional video on the basics of Kodu.
    How To Create A Simple Game In Kodu
    STEP : video

    youtube.com

  • Kodu Game Lab - (1/4) Full Game Tutorial With Narration! - Generic Wars
    Detailed How-To for Kodu game development part 1.
    Kodu Game Lab - (1/4) Full Game Tutorial With Narration! - Generic Wars
    STEP : video

    youtube.com

  • Kodu Game Lab - (2/4) Full Game Tutorial With Narration! - Generic Wars
    Detailed How-to on using Kodu game development platform part 2.
    Kodu Game Lab - (2/4) Full Game Tutorial With Narration! - Generic Wars
    STEP : video

    youtube.com

  • Kodu Game Lab - (3/4) Full Game Tutorial With Narration! - Generic Wars
    Detailed How-to for using the Kodu game development platform part 3
    Kodu Game Lab - (3/4) Full Game Tutorial With Narration! - Generic Wars
    STEP : video

    youtube.com

  • Kodu Game Lab - (4/4) Full Game Tutorial With Narration! - Generic Wars
    Detailed how-to for use of the Kodu game development platform part 4.
    Kodu Game Lab - (4/4) Full Game Tutorial With Narration! - Generic Wars
    STEP : video

    youtube.com

  • Using Classtools.net
    This tool allows you to make a variety of different types of games with easy editing tools.
    Using Classtools.net
    STEP : video

    youtube.com

  • Site Launch: Video Game Design For The Classroom
    I’ve created this website called Video Game Design as a way to document our learning adventure around game design, science and writing in hopes that you might also consider the possibilities of video games in your classroom.
    Site Launch: Video Game Design For The Classroom
    STEP : article

    dogtrax.edublogs.org

  • Utilizing Game Mechanics In Online Learning | Online Universities
    If the notion of creating a video game is daunting, it probably should be. Making a good game requires not only a great idea, but also a host of planning, graphic design, computer programming, sound engineering, and animation …
    Utilizing Game Mechanics In Online Learning | Online Universities
    STEP : article

    onlineuniversities.com

  • Game Design Strategies For Balancing The Online Classroom | Online Universities
    Yesterday’s post, Utilizing Game Mechanics in Online Learning, contained an overview of game mechanics and the ways in which these broad concepts can inform online course design in order to make virtual learning more …
    Game Design Strategies For Balancing The Online Classroom | Online Universities
    STEP : article

    onlineuniversities.com

  • Video Game Design And Development In The Classroom
    Multimedia Fusion 2 from Clickteam is a highly powerful and visual tool that can give students very quick results. Within minutes of picking up the tool and a minimum of instruction, student are well on their way to seeing results of their efforts. The programming logic for a game in a visual tool like Multimedia Fusion is done with the mouse by creating events and directing what actions happen when the event is true. Multimedia Fusion is a true object oriented programming system.
    Video Game Design And Development In The Classroom
    STEP : article

    clickteam.info

  • Gamestar Mechanic: Teaching Game Design In The Classroom
    Gamestar Mechanic makes it easy for all teachers to incorporate game design into the classroom and weave it into the core subjects being taught. You don’t have to be a tech-superstar, just create an account, read through the getting started guide and enlist the help of a student who’s passion is game design. This type of designing and thinking is wonderful because it lays the ground work for so much other STEM thinking. It nicely blends disciplines and helps students recognize the overlap in the learning that they do.
    Gamestar Mechanic: Teaching Game Design In The Classroom
    STEP : article

    ilearntechnology.com

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